Dyskusja o Kingdom Come: Deliverance Gameplay Part 1 - COMBAT UPDATE, NEW QUESTS, BIGGER MAP! (Alpha 0.4)


- Opinie i zdania tu macie
- Just play chivalry :D
- I wish it wasnt made using Cryengine
- The previous Shakespearean dialogue was so much better and better voice acting.  They replaced it to sound more current, but it's terrible now.  Look at the 50 minute gameplay video and you'll see the dialogue in the conversations was really great and not annoying at all the way it is now.
- pause at 11:56 holy crap!
- when you have done all the quests go to the forests you will find cumans there
- I made a comment in one of the early dev videos that the roads they were using were modern roads made by automobiles and that medieval dirt roads didn't have the two distinct lanes with the central grass verge.

Looks like someone read and took notice of my comment, or maybe someone in the studio pointed it out? lol
- Where can you get this game
- So is the game historically accurate? Cuz it refers to Cumans but the sort of western slavic atmosphere of the game would suggest that it takes place in for example Poland, Hungary or Bohemia but Cumans never got this far west as far as I am aware, and the game certainly does not feel like it takes place in any of the early Russian states.
- want need
- More more MORE! Plz
- Sword/ melee combat in were often a weak spot for many videogames. But this one seems to have a fairly advanced melee fighting system.
- Needs better voice actors.
- Cool game but the sword fight made me dizzy
- It didn't take long for me to figure out how to sword fight and I was watching not playing
- Go back and play life is fudel
- This game ITS too complicated for hamburgers
- I really hope they will have MORE than the single NPC voice actor and the protagonist actor.... because it's a bit sily that everyone sound the same.
- Star:Are you an asshole?

Guard/someone:Leave me be

Star:I hope you die.
StarSnipe 2015 :D
- This was boring
- This game takes place in medieval Scandinavia and it is a first person survival realistic combat survival game. How they made combat in the game was with real fencers who been practicing the martial arts over there years and taking in count archery and other sorts of weaponry with there own realistic sort of battlements and you don't have to play as a combatant either they say these are "classes" I call them more like paths so you have the bard, thief, and knight paths the bard path is to win everyone off with your tongue, charm, and wit. The thief is sneaking around and stealing what is required to win and or get rid of some political figures through framing. The knight is the more combatant like class where he is to kill and fight for his country and defeat the enemy at hand. Now I call those the main paths now you can be all three paths or just two or even just one and so I came up with several different combinations

Thief/knight=assassin
Knight/thief=rogue
Bard/thief=trickster
Thief/bard=bandit
Knight/bard=guardian
Bard/knight=noble

Now I bet your wondering why I put them down twice? Because the first path is more heavily weighed upon and you can add thief in there which will change your path now that's how I look at the paths you can look at them how ever you want.

Now in kingdom come you have to eat to stay alive so you have to have food and this food will go bad over a certain amount of in game days And the way they have their ability to store stuff is a weight system.

How they deal with clothes and gear you have is through layering yes you can layer clothes upon each other for combat reasons or just for overall style what ever you choose it's all up to you.

Combat I don't know much about yet or how stats will work or if there is any :/ but I do know the game is in very early stages and won't be coming out till maybe next year late in that year so yeah that's my knowledge on the game.



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Tytuł: Kingdom Come: Deliverance Gameplay Part 1 - COMBAT UPDATE, NEW QUESTS, BIGGER MAP! (Alpha 0.4).
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